APIs

Show:

SceneSelectionView Backbone > View

Constructor

SceneSelectionView

() Object

Returns:

Object:

instantiated SceneSelectionView

Methods

_listenAddRemoveScene

()

Wire the UI including new scene creation and delete existing scene

_listenDuplicateScene

()

Listen to duplicate scene

_listenInputChange

()

Wire changing of campaign name through scene properties

Returns:

none

_listenOpenProps

()

Listen for user trigger on campaign selection and populate the properties panel

Returns:

none

_listenSceneRemoved

()

Listen after a scene has been removed so we can update the list

_listenSceneRename

()

Listen to renaming of scene so we can render the updated scene list

_listenSceneSelectorWrap

()

Shoot down wrap div clicks to keep wizard inline

_listenSelectScene

()

Listen select scene

Returns:

none

_pushLastSceneTop

(
  • i_delay
  • i_delay
)

Push last scene to top

Parameters:

  • i_delay Number
  • i_delay Number

_render

()

Populate the LI with all available scenes from msdb

_stopEventListening

()

Stop listening to scene li events

initialize

()

Constructor